Project Description:
I am looking for a specialized 3D Generalist to create high-quality, 45-second animations from scratch. The videos will feature a cartoonish skeleton engaging in dynamic fighting and physics-based actions.
We are aiming for the "crisp," high-detail visual style seen on channels like Onineson and Zack D. Films. You will be responsible for the entire visual pipeline.
Your Responsibilities:
Asset Sourcing/Creation: Provide or create the rigged skeleton character and all environment models.
Animation: High-quality character movement and fighting sequences.
Physics & VFX: Implementation of rigid body physics or impact effects to give the "weighty" feel found in top-tier science/fact shorts.
Lighting & Rendering: Expert-level lighting and texturing. Renders must be "crisp" (ray-traced) and professional.
Post-Production: Delivery of the final rendered video in 9:16 Vertical format.
Technical Requirements:
Software: Must use Blender (preferred) or Cinema 4D.
Engine: Must render in Cycles or Octane for realistic lighting/shadows.
Materials: Must use high-quality PBR textures (bones should look like bone, not flat colors).
Delivery: 1080x1920 or 4K, 30fps.
Budget: $500 per completed video.
Note: This is a recurring role. I am looking for a reliable partner who can deliver 1-2 videos per week if the quality is met.
How to Apply:
Please provide a portfolio link showcasing 3D character animation and high-end rendering. Applications without a portfolio will not be considered.